Nyx Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is renowned for her bright tan dresses and hats. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears her red hair up in a very large beehive style do. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also has developed a complete distrust of the Masseuse profession.
History: Nyx was born in the east. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Her religion dominates her actions.
Ideals: Optimist, Persistence. Bonds: Rich, Attractive, Job, Religious. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Red garnet (50 gp).
Seven Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has no fur. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Seven lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has since lost track of the people in his past.
Motivation: To get a good night's sleep; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly, Cynical, Insomniac. Bonds: Family, Adventurer. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 500 gp.
Xappan Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His blue hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.
History: Xappan was born with his father's beautiful face. Through the years after Xappan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Xappan's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and to prove his worth to the world
Ideals: Justice. Flaws: Mundane, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Heather Crawford, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey costume with the symbols of death on her torso. She wears a small hat to hide her balding. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Heather was left her mother's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To be a Ruler again; and wants a kiss
Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Military. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Eiravel Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with violet socks and a vest with buckled shoes, and sports empty pouches on his belt. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face is scarred and worn.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Eiravel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has dedicated himself to building a better world.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Hematite (12 gp).
Pirithin Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries tridents. His hair is short and silver. His gray eyes lackadaisically let the world flow into them.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. A miniature golden chest with tiny emeralds lining the top (110 gp).
Shamil Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a tan suit. Her hair is cut close to her head. Her violet eyes peer out from beneath her small tan hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Shamil has worked very hard to control her curse. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: In love. Occupation: Painter
Voice: French accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 pp. Aquamarine (400 gp). Aquamarine (400 gp). Rock crystal (60 gp). Alexandrite (400 gp).
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