Dean Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly sais and sickles. His hair, while still mostly auburn, has prominent grey streaks. His green eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Further expansion of business; and seeks redemption
Ideals: Entrepeneur. Bonds: Adventurer, Criminal record, Job, Rich. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 290 gp. Silver comb with moonstones (500 gp).
Isabella Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a simple violet robe with black stripes complete with hood. Her hair is short and silver. Her thin eyebrows rest above her beady gray eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Gorfel Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His red hair is matted, messy, and big. He has a dull look in his gray eyes.
Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gorfel was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Slave. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Carrie Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Carrie lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Tanner and was forced into it by his family.
Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1900 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Darkwood Shield.
Lance Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Bricklayer. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Bricklayer.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Melee.
Stannor Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. He keeps his blonde hair in a flapper bob. His gray eyes peer out from beneath his deerstalker white hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Mason
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp.
Bryseis Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. Her dark red hair is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 111 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 200 pp. Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
