Sarah Wakefield, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large brown jacket and is in decent physical shape. She has golden hair. Her blue eyes peer out from beneath her small brown hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to loving parents in a slum to the west. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants a kiss; and she desires power and/or immortality
Ideals: Professionalism, Optimist. Bonds: In love, Poor, Adventurer, Has a crush. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 141 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with tan highlights, and long yellow pants that bunch up around her shoes. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a cross on it. Her white fur has been sun bleached extensively. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new bowyer responsibilities is difficult
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee.
Great In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long orange fur kept up in a rat tail. His eyes are copper and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp.
Ur-Lisak Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has amber eyes and a black hat with a tan feather.
Personality: A skeptical and narcissistic man, Ur-Lisak's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of eastern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Stannor Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Stannor was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, yellow cloak. With a patchy blonde beard and wild blonde hair. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly, Disease, Selfish. Bonds: Military, Criminal record. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Tawna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. Her green eyes dart from person to person.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a plains tribe. She has had some formal writing training, and achieved minor success. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and to protect her home
Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Nature. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 110 pp. Jet (160 gp). Blue star sapphire (700 gp). Red-brown spinel (160 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Azurite (5 gp). White pearl (160 gp). Star rose quartz (50 gp).
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