Radomir Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His brown hair and beard is wavy and long. His green eyes peer out from beneath his deerstalker red hat.
Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break.
Flaws: Insane, Antagonistic. Bonds: Attractive, Slave, Adventurer. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Caeldrim Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. He wears a colorful flower in his black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: The child of a Scribe, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Sage like his father before him.
Motivation: To be a Scribe again.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 12000 cp.
Uthemar Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His auburn hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Priest soon after.
Motivation: An old rival family wants him found.
Flaws: Addict. Bonds: Poor, Job, Family. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 7
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Manfred Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is bald on top and has large blonde tufts of hair around his ears. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant, Enemies. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 14)
Armor Class 10
Hit Points 66 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 1000 gp. Alexandrite (1600 gp). Black opal (1300 gp).
Direcris Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length black crest. This gold eyed southerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: The child of a Weaver, who enjoyed hunting, Direcris was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Professionalism. Bonds: Nature, Job. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 9 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 6 (-2) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
Possessions: Sapphire pendant on gold chain (1000 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Theren grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Retire the richest man in the north; and he desires power and/or immortality
Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Thradal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Tailor, Thradal learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!
