Ishte Quest, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. She keeps her long white hair kept up in a rat tail. Her gold eyes peer out from beneath her small black hat.
Personality: She is extraordinarily eccentric. Ishte is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to be a fisher again
Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 110 pp.
Ella Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears skinny pants and wears a yellow and brown robe with the hood down. Her right hand appears badly burned and disfigured. She wears her auburn hair down. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. Ella is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.
Motivation: She has money and likes to spend it; and her spouse's relatives view her with great suspicion
Flaws: Addict, Antagonistic. Bonds: Family, Rich. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Tervaround Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a tan suit and is in decent physical shape. Her black hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Tervaround isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She never wears the same outfit twice, unless she absolutely has to.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Tervaround never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Revenge; and she wants revenge against brigands
Ideals: Impeccable, Artistic. Bonds: Mentor, In love, Enemies. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 20 pp.
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He very much looks the part of a Unemployed. He sports a long golden beard, and similarly colored long hair. His eyes are hazel and beady.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. During his travels, Cockaby and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cockaby discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cockaby fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends.
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 4 Thunderstones.
Tree In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has styled her lavender fur well, parting it to the left. Her yellow eyes dart from person to person.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Tree is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Tree was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Fisher like her mother before her.
Motivation: To reunite with her absent mother; and wants to work out more often
Ideals: Persistence, Athletic. Bonds: Attractive, Rich, Family, Job. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Grai Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has a moderate pudge and is not very fit. Her hair is cut close to her head. Her fierce green eyes like to dwell on things.
Personality: Grai hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She misses her home and complains about the freezing weather, even in summer.
History: Grai hails from a village terrorized by goblins. Grai was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Interpreter. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To unite with her brother; and doesn't want to be a interpreter and was forced into it by her family
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Enemies, Family. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Erevan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with green highlights, and long violet pants that bunch up around his shoes. His hair is blonde and curly. He has several tiny aquamarine earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and he has money and likes to spend it
Flaws: Cynical, Fearful. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Half-Plate.
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