Bune Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a black vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her blue hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Just what you see.
Bryseis Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman wears green painted combat armor at almost all times. Her clothes are grease stained in places. She keeps her white hair in a flapper bob. She has a dull look in her gold eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Bryseis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 19 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Halfling, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 90 pp. An abacus with copper, silver and gold markers (180 gp).
Arannis Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing a long, violet cloak. His auburn hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.
History: Arannis was born with his father's beautiful face. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud.
Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
Driindar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She is physically well-built. Her bronze crest is braided into rings. Her red eyes peer out from beneath her broad black hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She struck the Server job and began her own company from there.
Motivation: A strong sense of loyalty to Halfling people; and expand her business
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Religious, Job. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 5 (-3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 sp. 4 Holy water.
Williamina Wellington, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her red hair is smooth and relatively long. Her eyes are likewise blue.
Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.
History: She was born at the edge of vast island. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and retire the richest woman in the west
Ideals: Joker, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Amethyst (130 gp).
Millicent Berkeley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized jet on her right hand. Her auburn hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is calm most of the time but flees social interaction. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Logical. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely brown suit with grey socks and a vest with buckled shoes. His head has been shaved. He has green eyes.
Personality: Travok hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 3000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
