Soveliss Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and silver. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Soveliss took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Military, Poor, Nature. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 30000 cp. Fire opal (1200 gp). Eye agate (11 gp). Black pearl (1600 gp).
Sorath Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. She carries a battered shortbow and tarnished flail as well. Her white hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a small toy that she constantly fidgets with.
History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 3 Holy water.
Griselda Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears just a yellow suit. She has blonde hair. Her eyes are likewise blue.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Griselda has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and nothing but the best is good enough for her
Ideals: Artistic, Impeccable. Flaws: Shy, Disease. Bonds: Has a crush. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Uadjit Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, violet shirt, and tan tie. Her scarlet crest is knotted and matted. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Fearful, Mundane. Bonds: Job, Nature. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Lapis lazuli (13 gp). Smoky quartz (40 gp). Peridot (40 gp). 1 Minor magic item.
Marbas Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green painted combat armor at almost all times. His purple hair is lengthy. He has a dull look in his gold eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Laborer, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Marbas was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 73 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 4000 gp. Blue sapphire (1400 gp). Chrysoprase (40 gp). Peridot (40 gp). Bloodstone (40 gp). Aquamarine (200 gp). Chrysoberyl (150 gp). Eye agate (7 gp). Jet (150 gp). Moonstone (40 gp). Freshwater pearl (7 gp). Iolite (40 gp). Golden yellow topaz (200 gp). Amber (150 gp). Rock crystal (40 gp). Deep blue spinel (200 gp). Carnelian (40 gp). Star ruby (1400 gp). Violet garnet (200 gp). Blue sapphire (1400 gp). Banded agate (7 gp).
Tagga Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She likes to wear black tank tops with grey skirt. She has no hair. Her eyes, though not visible through her cowl, are blue.
Personality: A skeptical and narcissistic woman, Tagga's first love is herself. Her second love is also herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Tagga was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Justice, Persistence. Flaws: Ugly, Disease. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Smoky quartz (30 gp). Coral (140 gp). Golden yellow topaz (1600 gp). Emerald (500 gp).
Hugh Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries quarterstaffs. His silver hair is long and unkept. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Dyer profession.
History: He got into the Bellfounder business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1900 gp. Brown-green garnet (80 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
