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NPC Generator

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Advanced [show]


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Sapply hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is afraid of women and trembles around them

History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his writing dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Sapply Munggen, Male Gnome Bard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his sai. He is portly but not overly obese. His yellow fur is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Farmer in town.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Farmer.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Job, Poor, Debt. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Cloak In the Wind, Male Tabaxi Rogue 10
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1900 gp. Black opal (1400 gp). Carnelian (40 gp). Pink pearl (50 gp). Alexandrite (1300 gp). Zircon (40 gp). Sardonyx (40 gp). Black pearl (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshgrish Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. His brown hair is unkempt and raggedy. He has hazel eyes and a black hat with a green feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Assassin business at a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hoshgrish Stafford, Male Half-Orc Barbarian 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Everburning torch.


Social Check DCs


Charles Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His black hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Logical. Bonds: Mentor. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Yardley, Male Human Fighter 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Panana Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear blue pants and tee shirts. Her long brown hair is drawn into a two foot long braid. Her green eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Panana was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She struck the Bellfounder job and began her own company from there.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Job, Religious. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Panana Ningel, Female Gnome Rogue 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Theodoric Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Hailey, Male Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 300 sp. Rhodochrosite (14 gp).


Social Check DCs


Everard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He prefers to wear brown pants and tee shirts. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Military, Job. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Everard Kelsey, Male Human Fighter 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Obsidian (14 gp). 3 Tanglefoot bags.


Social Check DCs

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