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NPC Generator

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Advanced [show]


Flame Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt with thin tan vertical stripes and white pants. His long brown fur is drawn into a two foot long braid. He has amber eyes and a pastel hat with a tan feather.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Flame was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Racist, Impulsive. Bonds: Immigrant, Family, Criminal record. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flame Of Ebony, Male Tabaxi Barbarian 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 65 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is gray and very short. His eyes are amber and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Fragrant does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the north. Fragrant was born on a far western mountains where he grew up under the tutelage of his father, an expert Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Flaws: Antagonistic, Depressed. Bonds: Poor, Military, Immigrant. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Barbarian 6
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Black pearl (600 gp). Violet garnet (600 gp).


Social Check DCs


Gunnloda Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a grey tunic with pastel highlights, and long white pants that bunch up around her shoes. Her black hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a very good compulsive liar and kleptomaniac.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gunnloda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunnloda. She has never given up on her poetry dream.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted, Artistic. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Gunnloda Loderr, Female Dwarf Monk 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)7 (-2) 15 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. Eye agate (11 gp).


Social Check DCs


Nalaed Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries maces. She has a very tight haircut. Her eyes are likewise amber.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a island tribe. In her 14th year, her parents were killed by a drow raid, leaving Nalaed alone in the world. After a stint in an orphanage, she was adopted. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Nature. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Nalaed Broodfist, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 110 pp. Chalcedony (70 gp). Freshwater pearl (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerald Rutland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Gerald hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Flaws: Insane, Impulsive. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Gerald Rutland, Male Human Ranger 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp. 1 Breastplate.


Social Check DCs


Dynamic Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries swords. He has styled his cinnamon fur well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Attractive, Poor, Criminal record. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic Wing, Male Tabaxi Warlock 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Religion +4, Sleight of Hand +9
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 3000 sp. Citrine (60 gp). Freshwater pearl (15 gp). Amethyst (160 gp). Rock crystal (60 gp). Zircon (60 gp). Red garnet (160 gp). Rich purple corundum (1600 gp).


Social Check DCs


Bimpnottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of death around her neck, and a hammer on her belt. She wears her red hair up in a very large beehive style do. Her green eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Military, Job. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Bimpnottin Daergel, Female Gnome Ranger 8
Small (3'3") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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