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NPC Generator

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Advanced [show]


Frederick Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. His red hair is kept up in a ponytail inside a deerstalker hat. This violet eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Cynical, Insane. Bonds: Attractive, Military. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Frederick Madden, Male Half-Elf Monk 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)18 (+4) 9 (-1)16 (+3)
Skills Nature +6, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Aquan, Auran, Halfling, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Harvest Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His fur is short and beige. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his son. Heartbroken, Harvest never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and an old rival family wants him found

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: In love, Family. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Harvest Of Claws, Male Tabaxi Adept 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 15
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)18 (+4) 14 (+2)15 (+2)
Skills Perception +6, Stealth +9
Senses Passive Perception 19
Languages Common, Orc, Infernal, Gnome, Aquan
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 700 gp. Rose (20 gp). Violet garnet (800 gp).


Social Check DCs


Bucklal Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His black hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He worked as a nervous Mayor and found it very stressful. He became a Mayor soon after.

Motivation: Sabotage a competitor.

Flaws: Shy, Mundane. Bonds: Religious, Job. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Bucklal Tallfellow, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)10 (+0) 17 (+3)10 (+0)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 50 pp.


Social Check DCs


Donella Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of magic around her neck, and a lance on her belt. She is muscular with a powerful set of arms. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Disciplined. Bonds: In love, Immigrant, Criminal record. Occupation: Performer

Voice: German accent

Attributes [hide]

Donella Ningel, Female Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Armara Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a small hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: She's looking for her big break; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Armara Obscure, Female Tiefling Aristocrat 1
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 6 (-2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 8
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Aura Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt. Her long cinnamon fur is drawn into a two foot long braid. Her ears are large.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Aura enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Spy father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants her loneliness to end.

Ideals: Fighting. Flaws: Ugly, Greedy, Hedonist, Disease. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Aura Of Claws, Female Tabaxi Adept 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 25000 cp. Banded agate (14 gp). Hematite (14 gp). Rhodochrosite (14 gp). Red spinel (140 gp).


Social Check DCs


Ruloth Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. She wears her red crest down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Ugly, Insane, Cynical, Fearful. Bonds: Poor. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Ruloth Xephyrbahnor, Female Dragonborn Cleric 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Smoky quartz (50 gp).


Social Check DCs

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