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NPC Generator

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Advanced [show]


Roondar Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a tan cloak and cross-gartered white stockings, and his gloved hand is found clutching a halberd. He has a very tight haircut. His eyes are likewise brown.

Personality: Roondar wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Roondar Raulnor, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gormogord Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Gormogord Jamjar, Male Halfling Adept 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Undercommon, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Turen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His hair is golden and curly. This blue eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Pallabar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Philantrophist. Bonds: Religious, Family, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Pallabar Turen, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)8 (-1) 18 (+4)11 (+0)
Skills Athletics -1, Deception +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +2

Possessions: 18000 sp. Fire opal (600 gp).


Social Check DCs


Quilla Beren, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. With bright auburn hair. Her eyes are gray and beady.

Personality: She dislikes all the random violence that takes place in the north. Energy wise she seems alert and responsive.

History: She was born at the edge of vast mountains. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her absent mother

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Quilla Beren, Female Gnome Paladin 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 19 (+4)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Drifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His cinnamon fur is heavily combed to the right. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Disciplined. Bonds: Criminal record, Mentor, Adventurer, Has a crush. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Drifting Grass, Male Tabaxi Rogue 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kansif Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered white stockings. She carries with her a set of whips, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her silver hair is well kept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Kansif speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kansif took refuge in the large cave and found the beat up whip and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Nature, Rich. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Kansif Windsor, Female Half-Orc Sorcerer 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp.


Social Check DCs


Edge Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white fur is braided into rings. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She comes from a rich southern family. Her first spouse was a Sailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and obtaining odd cultural human artifacts is her passion

Flaws: Sensitive. Bonds: Adventurer, Rich, Family. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Edge Shoe, Female Tabaxi Druid 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp. Alexandrite (300 gp).


Social Check DCs

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