Elaim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His moppish chestnut hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality
Flaws: Ugly, Disease, Shy, Selfish. Bonds: Adventurer. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 90 pp.
Pog Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries bows. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Bonds: Attractive, Rich. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Namfoodle Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Nature, Slave. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Dazzazn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. His bronze crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is a Lamia in disguise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Addict, Cynical. Bonds: Adventurer. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 12000 sp. 1 Minor magic item.
Nim Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is renowned for his bright yellow suits and hats. His golden hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp.
Richard Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a yellow and green handkerchief worn on his right side. His silver hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and he is content
Ideals: Optimist, Artistic. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 12 (+1) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (160 gp). Lapis lazuli (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Jezebeth Passion, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Junk Dealer. She keeps her chestnut hair in a flapper bob. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To be a Hunter again.
Ideals: Impeccable, Persistence, Gifted. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
