Shag Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with feathered hat. His golden hair and beard is wavy and long. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and retire the richest man in the south
Ideals: Entrepeneur, Logical. Flaws: Ugly, Cynical. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1000 gp. Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.
Quarion Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His eyes are a pleasant brown.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Quarion was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 40 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 16000 sp. Large well-done wool tapestry (500 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1800 gp).
Avelina Hallewell, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She has styled her chestnut hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: She loves telling others what to do and how they should feel about things. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She served in the navy to pay for her family's outstanding loans. Avelina was born on a far northern forest where she grew up under the tutelage of her mother, an expert Spy. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and many gnolls want her driven away
Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Immigrant, Military. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 240 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Arnold Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries halberds. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was a Dyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Elysande Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow Stetson hat and yellow clothes. Her silver hair is long and unkept. Her amber eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Farmer for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Gifted, Fighting. Flaws: Ugly, Terse. Bonds: Job, Religious. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Large well-done wool tapestry (200 gp).
Nim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His brown hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady blue eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Dynamic Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has moderate length cinnamon fur. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 15
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Peridot (50 gp). Tiger eye turquoise (14 gp). Emerald (1600 gp). Obsidian (14 gp). Chalcedony (50 gp). Red spinel (150 gp). Black pearl (1600 gp). Jet (150 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
