Tawar Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman typically wears white cloth garments or leather armor. She has a penchant for wearing a ring with an oversized amber on her right hand. Her red hair is well kept. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Tawar studied abroad. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has built up a small fortune and can afford her own way.
Motivation: A strong sense of loyalty to Half-Orc people; and she feels threatened by others
Ideals: Gifted. Flaws: Fearful, Racist. Bonds: Rich, Attractive. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Sora Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her green crest is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. The war was a terrible time for her, and Sora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her father raised her in a mountain cabin. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has worked as a Dyer like her mother before her.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Depressed. Bonds: Job, Military, Nature, Family. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Oda Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a blue armored body suit, with a simple grey line shooting up and back down. She is an epitome of beauty. Her moppish golden hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.
History: Oda was born in the south. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 4000 sp.
Orsik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His white hair is knotted and matted. His eyes, though not visible through his cowl, are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: Orsik was born in the west. At a young age he loved to build and create. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Persistence. Bonds: Job, Family. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Tarhun Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries shields. His bronze crest is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.
History: Born to a Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Aquamarine (1000 gp). Violet garnet (1000 gp). Amber (70 gp). Black pearl (1000 gp).
Diesa Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears a small hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.
History: Diesa was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Akmen Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears black cloth garments or leather armor. He wears his chestnut hair down. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Sage. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 20 pp. White pearl (140 gp). Tourmaline (140 gp). Bloodstone (40 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
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