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NPC Generator

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Advanced [show]


Skamos Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. His blue hair is braided into rings. His eyes are gold and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Bonds: Poor, Guardian, Family. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Skamos Creed, Male Tiefling Bard 2
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lidda Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, white cloak. Her white hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the south to a Mayor, Lidda learned a great deal about her mother's area of expertise. A gifted student she started as a Brewer, but she got bored and became a Mayor. She now owns her own business.

Motivation: Her religion dominates her actions; and retire the richest woman in the south

Ideals: Entrepeneur. Bonds: Attractive, Family, Job, Religious. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Lidda Kettlewhistle, Female Halfling Ranger 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Cloak Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in an above average manner. Her beige fur has been sun bleached extensively. Her eyes are blue and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her father. In her 11th year, her parents were killed by a dire rats raid, leaving Cloak alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Cloak was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Many dire rats want her driven away; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Cloak Paws, Female Tabaxi Commoner 8
Medium (6'2") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 70000 cp. Sard (60 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair up. His brown eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Immeral was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist, Optimist. Flaws: Depressed. Bonds: Military. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Immeral Gracey, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Deep blue spinel (200 gp). Amethyst (160 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. With wild golden hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Shautha Bentham, Female Half-Orc Commoner 7
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100 pp. Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her fur is orange and very short. She has several tiny jet earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Flaws: Secretive. Bonds: Rich, Family, Slave, Enemies. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Windy Shore, Female Tabaxi Warlock 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 12 (+1)18 (+4)
Skills Insight +5, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 2200 gp. Freshwater pearl (13 gp). Golden yellow topaz (1300 gp). Moss agate (13 gp). Black pearl (1300 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a green poncho over her likewise colored trousers and shirt. She wears her silver crest up. Her gold eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and to prove her worth to the world

Ideals: Joker. Flaws: Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Daar Sumnarghthrysh, Female Dragonborn Rogue 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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