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NPC Generator

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Advanced [show]


Silent Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a pastel tunic with black highlights, and long brown pants that bunch up around her shoes. She has wavy lavender fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Silent studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Silent Paws, Female Tabaxi Expert 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)6 (-2) 10 (+0)9 (-1)
Skills Arcana +2
Senses Passive Perception 10
Languages
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Allure, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the east. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Logical. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Markosian Allure, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bardryn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears bulky brown painted plate armor. She sports a flattop hair cut. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Stylist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and her religion dominates her actions

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Religious. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Bardryn Bigtoe, Female Dwarf Monk 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Sethrekar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His copper crest is singed and shortened. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Sethrekar embodies much of what other species detest in the Dragonborns. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Sethrekar Akambherylliax, Male Dragonborn Fighter 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Athletics +7, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +3

Possessions: 30 pp. Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with small hat. He sports a flattop hair cut. He has blue eyes and a brown hat with a yellow feather.

Personality: Delg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He misses his home and complains about the freezing weather, even in summer.

History: Delg was raised in a hard working conservative environment. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Artistic, Entrepeneur. Bonds: Immigrant, Job, Family. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Delg Goldfinder, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 64 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Azaki Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with brown stripes complete with hood. He is muscular with a powerful set of arms. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Optimist, Philantrophist. Flaws: Selfish. Bonds: Nature, Family. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Azaki Caerdonel, Male Elf Sorcerer 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 62 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (700 gp). Silver comb with moonstones (900 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin grey vertical stripes and white pants. He has a moderate pudge and is not very fit. His hair is short and auburn. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Immigrant, Poor, Religious. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Erky Gummen, Male Gnome Bard 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs

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