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NPC Generator

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Advanced [show]


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown tunic with grey highlights, and long blue pants that bunch up around his shoes. His beige fur is matted, messy, and big. His eyes are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Spring Paws, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +9, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1700 gp. Star ruby (500 gp). Zircon (80 gp). Eye agate (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bolhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears grey painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. Her golden hair is matted, messy, and big. She has amber eyes.

Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A rival would like her out of the picture; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Bolhild Aranore, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)5 (-3) 11 (+0)9 (-1)
Skills Arcana -1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Heian Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is lengthy and is close to two feet long. He has green eyes.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Heian was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he is content

Ideals: Fighting. Flaws: Addict, Insomniac, Mundane. Bonds: Military. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Heian Liadon, Male Half-Elf Warlock 15
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Athletics +7, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 600 pp. 1 Medium magic item.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel small hat and pastel clothes. Her yellow fur is singed and shortened. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of orcs once and for all.

History: River was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Immigrant. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

River In the Wind, Female Tabaxi Commoner 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Left-Handed Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His broad hat is riddled with cuts and holes. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Left-Handed was born on a far northern island where he grew up under the tutelage of his father, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Left-Handed Shore, Male Tabaxi Druid 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 88 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a white tunic with brown highlights, and long green pants that bunch up around her shoes. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She feeds upon the attention of others.

History: Drenna was raised in a hard working conservative environment. Drenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Passionate, Athletic. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Drenna Conway, Female Half-Orc Wizard 10
Medium (4'9") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 2300 gp. Rock crystal (20 gp). Aquamarine (400 gp). Brown-green garnet (90 gp). Rose (20 gp). Violet garnet (400 gp). Sardonyx (20 gp). Azurite (9 gp). Deep blue spinel (400 gp).


Social Check DCs


Verna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Stableman uniform. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Verna Tallfellow, Female Halfling Paladin 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Freshwater pearl (7 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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