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NPC Generator

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Advanced [show]


Mindartis Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist, Artistic. Bonds: Military, Adventurer. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Mindartis Mancilla, Male Half-Elf Ranger 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Leaf Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Guardian. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Leaf Of Wine, Male Tabaxi Wizard 12
Medium (5'5") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 70 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Deception +8, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. Fire opal (700 gp). Alexandrite (200 gp). Chalcedony (70 gp). Chrysoprase (70 gp). Deep blue spinel (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white painted combat armor at almost all times. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Hupe Goldfound, Male Halfling Warrior 13
Small (3'3") Halfling, Neutral Good (CR 13)
Armor Class 12
Hit Points 50 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 3000 gp. Star ruby (800 gp). Sard (60 gp). Carnelian (60 gp). Moss agate (5 gp). Aquamarine (900 gp). Eye agate (5 gp). Blue quartz (5 gp).


Social Check DCs


Giselle Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly hand crossbows and scimitars. Her hair is red, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Giselle and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Flaws: Antagonistic, Disease. Bonds: Criminal record, Attractive, Family. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Giselle Mori, Female Half-Elf Warrior 12
Medium (4'7") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 57 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with red colored cloaks and clothing, and carries nunchakus. Her auburn hair is wavy and long. Her eyes are likewise violet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's attracted to the PC.

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Has a crush, Slave. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Tawna Glenfellow, Female Halfling Paladin 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Eberk Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely brown suit with yellow socks and a vest with buckled shoes. His moppish blonde hair is in a traditional bowl cut. His blue eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A few years later when the north was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Immigrant, In love, Religious, Enemies. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eberk Frostbeard, Male Dwarf Ranger 7
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Jasper (20 gp). Carnelian (20 gp).


Social Check DCs


Simon Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His white hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Detective business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Simon Ogden, Male Human Commoner 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)11 (+0) 17 (+3)5 (-3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 1 Disguise kit.


Social Check DCs

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