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NPC Generator

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Advanced [show]


Nim Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan small hat and tan clothes. He has a penchant for wearing a ring with an oversized amber on his right hand. His golden hair is singed and shortened. His green eyes peer out from beneath his small tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: The child of a Painter, who enjoyed hunting, Nim was taken on many hunting expeditions. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Nature, Adventurer. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Nim Iathrana, Male Elf Commoner 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp. Silver pearl (60 gp). Azurite (4 gp).


Social Check DCs


Shanairla Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears a robe, a symbol of death around her neck, and a axe on her belt. Her right hand appears badly burned and disfigured. Her hair is auburn and very short. She has several tiny ruby earrings on each ear.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Shanairla was born on a far western mountains where she grew up under the tutelage of her mother, an expert Cartwright. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting. Flaws: Greedy. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Shanairla Meliamne, Female Elf Druid 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Kristryd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is auburn and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Abrasive and pushy, she has a hard time making friends. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Kristryd Strakeln, Female Dwarf Warlock 5
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 7
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp.


Social Check DCs


Pijjirik Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his black crest in a flapper bob. He has gold eyes.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Impulsive, Selfish. Bonds: Attractive, Rich, Immigrant. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Pijjirik Argenthrixus, Male Dragonborn Barbarian 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Susannah Sheldon, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by beers. Her hair is brown and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Calm and collected, she is a well trained Adventurer. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Miller again; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Sheldon, Female Human Fighter 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Iolite (70 gp). 2 Antitoxin.


Social Check DCs


Gurdis Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears brown trousers with white and blue striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Gurdis wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Gurdis Burrowfound, Female Dwarf Commoner 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 10 (+0)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan, Terran, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: Rock crystal (40 gp). Lapis lazuli (10 gp).


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Optimist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Weaver

Voice: French accent

Attributes [hide]

Henry Heiser, Male Human Bard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 100 gp.


Social Check DCs

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