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NPC Generator

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Advanced [show]


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel cloak and cross-gartered grey stockings. He keeps his long orange fur kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Disease, Addict, Shy. Bonds: Rich. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Silent Moon, Male Tabaxi Cleric 4
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His white fur is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his hazel eyes.

Personality: He is extraordinarily eccentric. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shadow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shadow. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Insane. Bonds: Slave, Attractive, Poor, Criminal record. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Shadow Grass, Male Tabaxi Monk 9
Medium (5'3") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Professionalism. Flaws: Ugly, Racist, Disease. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Mugrunden Bhenkumbyrznaax, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. He has shaved his head bald. He has a dull look in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oskar lived on a farm with his father, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. During his travels, Oskar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oskar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oskar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Oskar Goldfinder, Male Dwarf Druid 5
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)4 (-3) 11 (+0)8 (-1)
Skills Performance +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor. She is physically well-built. She wears a Stetson hat to cover her moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying brother.

Motivation: To unite with her brother; and to reunite with her absent mother

Ideals: Gifted, Athletic. Bonds: Adventurer, Rich, Family. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Melissa Woods, Female Half-Elf Cleric 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 gp.


Social Check DCs


Ar-Pratu Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his greataxe. He keeps his white hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Performer business at a young age. He worked as a nervous Performer and found it very stressful. He has achieved small success as a Performer.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Immigrant, Guardian, Job. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Ar-Pratu Weld, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Orc, Elven, Aquan, Goblin
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. Golden yellow topaz (1300 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Dagger Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born in the south to a Layabout, Dagger learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: Further expansion of business.

Ideals: Philantrophist, Artistic. Bonds: Poor, Job. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Dagger Peak, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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