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NPC Generator

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Advanced [show]


Bertram Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up halberd and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Rich, Immigrant, Job, Nature. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Bertram Brandon, Male Human Cleric 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 7 (-2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Hatae Hanali, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her auburn hair is knotted and matted. Her eyes are green and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hatae took refuge in the old dungeon and found the beat up sword and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and to unite with her brother

Ideals: Philantrophist. Bonds: Job, Nature, Adventurer, Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Hatae Hanali, Female Elf Druid 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Meriele Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely yellow suit with black socks and a vest with buckled shoes. She has a very tight haircut. She wears a mask on her face.

Personality: She can speak with the recently deceased. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 5 years old her parents immigrated from the south. She helped her father out around the business and became quite the natural. She used her abilities to trick people and travel the world for free.

Motivation: To clean up the streets; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Bonds: Immigrant, Job, Criminal record, Guardian. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Meriele Berevan, Female Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)17 (+3) 8 (-1)9 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Tod was born with his father's beautiful face. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Job, In love. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Tod Elderberry, Male Halfling Monk 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)5 (-3)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sariel Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a necromancer, Sariel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she loathes her own lifestyle

Flaws: Ugly, Insane, Greedy, Shy. Bonds: Mentor. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Sariel Dalanthan, Female Elf Warrior 4
Medium (4'9") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Amethyst (90 gp). Hematite (15 gp). 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Jabbie Gummen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Jabbie was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Addict, Emotional. Bonds: Attractive, Military, Rich. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Jabbie Gummen, Male Gnome Aristocrat 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Uthemar Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Logical. Bonds: Attractive, Criminal record, Religious. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Uthemar Raethran, Male Elf Wizard 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 14 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +6, Stealth +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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