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NPC Generator

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Advanced [show]


Seere Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of halberds on her belt, each one with a amber on the hilt. Her purple hair is thinning but still full. She has a dull look in her black eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and wants to raise her children well

Ideals: Fighting, Optimist. Bonds: Attractive, Family, Rich. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Seere Ennui, Female Tiefling Expert 2
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 110 gp.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush; and to get a good night's sleep

Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Carter

Voice: Raspy

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +5

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Golm Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Golm Appleton, Male Half-Orc Adept 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)3 (-4) 14 (+2)11 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 30 pp. Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Violet garnet (200 gp).


Social Check DCs


Gorfel Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His blonde hair and beard is wavy and long. His brown unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: The child of a Ruler, who enjoyed hunting, Gorfel was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Disease, Mundane, Selfish. Bonds: Nature, In love. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Gorfel Camden, Male Half-Orc Expert 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 800 gp. Star ruby (900 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath her clothing is a huge mess of scar tissue. Her deerstalker hat is riddled with cuts and holes. Her copper eyes lackadaisically let the world flow into them.

Personality: Tricking is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Slave, Rich, Job. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Tricking Of Stars, Female Tabaxi Expert 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 pp. Blue quartz (5 gp).


Social Check DCs


Callybon Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and is generally well dressed albeit a few years behind the times. Her left leg appears badly burned and disfigured. Her white hair, when down, is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Fisher for hire.

Motivation: To be a Body Guard again.

Ideals: Disciplined. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Callybon Fiddlefen, Female Gnome Monk 14
Small (3'0") Gnome, Chaotic Good (CR 14)
Armor Class 9
Hit Points 100 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 11
Languages Common, Gnome, Giant, Celestial, Auran
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0

Possessions: 5000 gp. Sard (70 gp). Amber (80 gp). Zircon (70 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1200 gp). Black pearl (1000 gp). Red garnet (80 gp). Blue sapphire (1200 gp). Violet garnet (1000 gp). Blue sapphire (1200 gp). Fiery yellow corundum (1200 gp). Aquamarine (1000 gp). Red garnet (80 gp). Golden yellow topaz (1000 gp). White pearl (80 gp).


Social Check DCs


Nuthra Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears silk and lounges about seductively. Her crest is bronze, silky, and of moderate length. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She plays an instrument quite well.

History: Nuthra was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her absent mother; and retire the richest woman in the east

Ideals: Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Nuthra Akambherylliax, Female Dragonborn Druid 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)9 (-1) 15 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp.


Social Check DCs

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