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NPC Generator

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Advanced [show]


Kite Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long white fur is drawn into a two foot long braid. Her eyes are blue and beady.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for her, and Kite does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Kite and her spouse have recently divorced.

Motivation: She loathes her own lifestyle; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Religious. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Kite Blossom, Female Tabaxi Fighter 8
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Merihim Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His dark red hair is lengthy. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Merihim was born the youngest of three triplets. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Merihim Wit, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1300 gp. Alexandrite (300 gp). Blue star sapphire (1200 gp). Onyx (30 gp). Peridot (30 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean pastel cloak covering his clean studded leather. His cinnamon fur is braided into rings. His skin is flawless and his amber eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Tailor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He became a Tailor soon after.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Smoking Of Clay, Male Tabaxi Bard 8
Medium (6'0") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red costume with the symbols of the four houses of cards on his torso. He has wavy silver hair. His eyes, though not visible through his cowl, are blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: To protect his home; and sabotage a competitor

Ideals: Disciplined. Flaws: Lazy. Bonds: Rich, Job, Guardian. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Silvo Glenfellow, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Dentratha Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her bronze crest is singed and shortened. Her gold unseeing eyes seem to look past you.

Personality: Dentratha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Barber in town.

History: When she was but 6 years old her parents immigrated from the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the east, certain she would find work there.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Dentratha Linxakasendalor, Female Dragonborn Commoner 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 200 sp.


Social Check DCs


Eiravel Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Eiravel Estevan, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. His blonde hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. Fonkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fonkin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Criminal record. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Fonkin Scheppen, Male Gnome Cleric 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Smoky quartz (30 gp). Silver pearl (90 gp). Brown-green garnet (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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