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Advanced [show]


Surina Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a card on it. Her black crest is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and she's looking for her big break

Ideals: Professionalism. Flaws: Ugly, Insomniac, Secretive. Bonds: Adventurer. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Surina Mohradyllion, Female Dragonborn Rogue 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp.


Social Check DCs


Right-Handed Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. Her long brown fur is drawn into a two foot long braid. This hazel eyed northerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a soldier and died while she was still young. Right-Handed was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: To protect her home; and to clean up the streets

Ideals: Philantrophist. Flaws: Disease. Bonds: Guardian, Military. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Right-Handed Of Ivory, Female Tabaxi Warlock 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)5 (-3) 8 (-1)10 (+0)
Skills Performance +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 pp.


Social Check DCs


Rinn Berevan, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a fancy tan dress. She wears her blonde hair down. She wears large thick round spectacles.

Personality: Rinn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Family. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Rinn Berevan, Female Elf Fighter 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey tunic with white highlights, and long green pants that bunch up around his shoes. He has a small bristly mustache and wavy silver hair. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Job, Criminal record, Religious. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and yellow skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is bristling with hidden weapons, mostly quarterstaffs and bows. Her hair is black and very short. Her blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Veloptima is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in a small plains village. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Depressed. Bonds: Criminal record, Family, Nature. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Veloptima Scheppen, Female Gnome Bard 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)11 (+0) 6 (-2)8 (-1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 400 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Reirak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a Stetson hat. His green unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Military. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Reirak Lutgehr, Male Dwarf Sorcerer 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. Tourmaline (60 gp). Moonstone (70 gp). Golden yellow topaz (800 gp). Carnelian (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gennal Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a violet and blue robe with the hood down. His auburn hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gennal took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Justice, Fighting. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Gennal Evans, Male Half-Elf Rogue 13
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 100 pp. Amber (150 gp). Coral (150 gp). Brown-green garnet (150 gp). Onyx (40 gp). Black pearl (1000 gp). Brown-green garnet (150 gp). Pink pearl (150 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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