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Richard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and seeks redemption

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Criminal record, Debt. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Richard Berkeley, Male Human Warlock 10
Medium (5'6") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 110 pp. Old masterpiece painting (1600 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (3000 gp).


Social Check DCs


Nuraval Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his black hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Eccentric and domineering, Nuraval will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Extrovert. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Nuraval Silveraxe, Male Dwarf Barbarian 5
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 8 (-1)7 (-2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Zook Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He prefers to wear tan clothing when he does not wear armor. His hair is long and brown with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Zook lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Nature, Family. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Zook Silverthread, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)17 (+3) 12 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Lerissa Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her dark red hair is greasy and uncared for. Her eyes are likewise red.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the west, but her parents moved at a very young age to the east. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job.

Flaws: Ugly. Bonds: Rich, Has a crush, Job, Immigrant, Adventurer. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Lerissa Disdain, Female Tiefling Cleric 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raiann Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in green turtlenecks beneath a grey coat with tan slacks. Her copper crest is drawn into a tight pony tail with a rose scrunchie. Her gold eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of western immigrants she idolized her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Criminal record, Immigrant. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Raiann Mohradyllion, Female Dragonborn Warlock 6
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 7 (-2)18 (+4)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Emerald (800 gp). Alexandrite (200 gp). Alexandrite (200 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky violet painted plate armor. He wears a Stetson hat to hide his balding. This violet eyed easterner is not easily forgotten.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: William lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Religious, Family. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

William Gentry, Male Half-Elf Warlock 14
Medium (5'5") Half-Elf, Neutral Evil (CR 14)
Armor Class 15
Hit Points 68 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Elven
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Red spinel (150 gp). Star ruby (500 gp). Obsidian (12 gp). Smoky quartz (50 gp). Violet garnet (1100 gp). Star rose quartz (50 gp). 1 Medium magic item.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly black, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Loopmottin was born with her mother's beautiful face. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Insane. Bonds: Attractive. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Druid 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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