Shax Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has a slight overbite and is overall scrawny. She has no hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Shax speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She got away from her former life and has fallen to alcoholism.
Motivation: She is wracked by social anxiety.
Ideals: Impeccable. Flaws: Ugly, Addict, Fearful. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 50000 cp. Carnelian (20 gp). Violet garnet (1500 gp). Sardonyx (20 gp). Black pearl (1500 gp). Jet (130 gp). Tiger eye turquoise (5 gp).
Nicor Pride, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses in green turtlenecks beneath a black coat with red slacks. He is muscular with a powerful set of arms. He has styled his dark red hair well, parting it to the left. His black eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.
History: The child of a Architect, who enjoyed hunting, Nicor was taken on many hunting expeditions. Nicor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: To be a Architect again; and further expansion of business
Ideals: Optimist. Flaws: Emotional, Shy. Bonds: Nature, Job. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 89 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Black star sapphire (1600 gp). Tiger eye turquoise (10 gp). Black star sapphire (1600 gp). Rock crystal (60 gp). Blue quartz (10 gp). Jasper (60 gp).
Meena Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the east to a Scribe, Meena learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Has a crush, Job. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 119 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Draconic
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 2000 gp. Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Chrysoberyl (40 gp). Golden pearl (40 gp). Deep green spinel (40 gp). Zircon (20 gp). Eye agate (7 gp). Hematite (7 gp). Rose (20 gp). 1 Medium magic item.
Avice Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with green skirt. She has wavy silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She comes from a rich southern family. A gifted student she started as a Butcher, but she got bored and became a Layabout. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her religion dominates her actions; and she has money and likes to spend it
Ideals: Extrovert. Bonds: Criminal record, Rich, Job, Religious. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Mary Nibley, Female Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern woman wears bulky brown painted plate armor. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Eccentric and domineering, Mary will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Mary was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 300 gp.
Yurgunn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish black hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions; and wants to raise her children well
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 20 pp.
Jasmine Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of her god on her torso. Her skin is fair and her fingers are delicate and long. Her auburn hair is cut short with large spiked bangs in the front. She has gray eyes and a red hat with a black feather.
Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: She feels threatened by others; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Mentor, Immigrant. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
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