Havilar Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she usually wears her green robe and has her sword always slung over her shoulder. Her brass crest is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Knight, who enjoyed hunting, Havilar was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Nature, Immigrant. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Malachite (8 gp).
Hupe Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light white in addition to tight pants. His moppish brown hair is in a traditional bowl cut. He wears a mask on his face.
Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Hunter; and he has money and likes to spend it
Ideals: Extrovert. Bonds: Immigrant, Slave, Rich, Enemies, Has a crush. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp. Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1300 gp). Large well-done wool tapestry (600 gp).
Varis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He wears a feathered hat to cover his moderate length black hair. His eyes are a pleasant brown.
Personality: Varis is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. After coming to the age of reason, Varis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of illithids
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Enemies. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Srorthen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a green and blue robe with the hood down. His white crest is slicked back into a classic pompadour. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.
History: Srorthen lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To be a Tanner again; and an old rival family wants him found
Ideals: Disciplined. Flaws: Addict, Lazy. Bonds: Family, Job. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Lapis lazuli (12 gp). Jade (110 gp). Iolite (20 gp). Sard (20 gp). Sardonyx (20 gp). Tourmaline (110 gp).
Beatrice Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She keeps her long blonde hair kept up in a rat tail. She has blue eyes.
Personality: Beatrice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.
History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She became a Soapmaker soon after.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Extrovert, Professionalism. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 600 gp. Fiery yellow corundum (900 gp).
Malquis Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is chestnut and curly. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She works hard and plays hard.
History: She was born to loving parents in a slum to the north. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world
Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 14)
Armor Class 11
Hit Points 78 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6
Possessions: 1000 gp. Coral (130 gp). Jasper (80 gp). Jasper (80 gp). Tiger eye turquoise (16 gp). Silver pearl (130 gp). Iolite (80 gp). Freshwater pearl (16 gp). Emerald (1200 gp). Freshwater pearl (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Torment, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Slave, Criminal record, Family. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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