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Advanced [show]


Balam Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His white hair is lengthy and is close to two feet long. His black unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balam took refuge in the old dungeon and found the beat up rapier and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Disease, Lazy. Bonds: Nature. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Balam Larceny, Male Tiefling Expert 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 4000 cp. A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Leaf Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries a battered whip and tarnished shortspear as well. Her fur, while still mostly yellow, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of eastern immigrants she idolized her mother. Through the years after Leaf was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Leaf's mother didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Fighting, Justice. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Leaf Shore, Female Tabaxi Sorcerer 11
Medium (6'3") Tabaxi, Neutral Good (CR 11)
Armor Class 9
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 340 pp. Blue sapphire (1400 gp). White pearl (110 gp). Onyx (80 gp). Obsidian (13 gp). Iolite (80 gp). Chalcedony (80 gp). Violet garnet (500 gp). Red garnet (110 gp). Onyx (80 gp).


Social Check DCs


Zepar Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Cynical. Bonds: Attractive, Nature, Adventurer. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Zepar Serenity, Male Tiefling Ranger 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs


Vicky Shelley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. She has moderate length brown hair. Her eyes are brown and beady.

Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Flaws: Ugly, Impulsive. Bonds: Rich, Guardian, Mentor. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Vicky Shelley, Female Human Commoner 7
Medium (5'3") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Iolite (60 gp). Aquamarine (700 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. He has cinnamon fur. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Gale would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gale took refuge in the ruined castle and found the beat up lance and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Persistence. Flaws: Shy. Bonds: Military, Nature, Enemies. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gale In the Morning, Male Tabaxi Commoner 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp. Azurite (7 gp). Pink pearl (90 gp). Iolite (50 gp). Star ruby (600 gp). Jet (90 gp). Peridot (50 gp). Deep blue spinel (200 gp). Carnelian (50 gp).


Social Check DCs


Sun Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: To be a Servant again; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Sun Of Shadows, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +7, Insight +6
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Aquan
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 120 pp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp).


Social Check DCs


Dara Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her hair is cut close to her head. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She receives visions of the future at random moments

History: The child of a Stylist, who enjoyed hunting, Dara was taken on many hunting expeditions. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things; and she is content

Ideals: Gifted, Philantrophist. Flaws: Emotional, Mundane. Bonds: Nature. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Dara Nobles, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 7 (-2)8 (-1)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs

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