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Advanced [show]


Pyntle Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She carries with her a set of falchions on her belt, each one with a sapphire on the hilt. Her hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. Her eyes are likewise blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Hunter for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Poor. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Pyntle Raulnor, Female Gnome Ranger 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Kansif Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright auburn hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the south, but her parents moved at a very young age to the east. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Athletic, Gifted. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Kansif Deighton, Female Half-Orc Rogue 5
Medium (4'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Perra Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case, and her gloved hand is found clutching a sickle. She keeps her bronze crest in a pixie cut. This gold eyed westerner is not easily forgotten.

Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Perra is combative with any and all who dare try her patience in the slightest.

History: Born in the west to a Mercenary, Perra learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Perra Zzzxaaxthroth, Female Dragonborn Ranger 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. Amethyst (110 gp). Sard (50 gp). Tourmaline (110 gp).


Social Check DCs


Grom Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He sports a flattop hair cut. His eyes are violet.

Personality: Eccentric and domineering, Grom will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Gifted from a young age, Grom studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Extrovert, Persistence, Gifted. Flaws: Ugly, Insane. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Grom Lindsay, Male Half-Orc Warrior 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 800 gp. Old masterpiece painting (700 gp). Gold music box (1000 gp). Sapphire pendant on gold chain (700 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Elegant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly flails and clubs. His lavender fur is unkempt and raggedy. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Elegant grew up listening to his father's many stories. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Elegant In the Morning, Male Tabaxi Rogue 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is typically in his Adventurer uniform. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Akmen was born in the north. At a young age he loved to build and create. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Akmen Dischord, Male Tiefling Warrior 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Tiger eye turquoise (7 gp). Deep blue spinel (400 gp).


Social Check DCs


Heather Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many white ritualistic tattoos. She is dressed in a clean violet cloak covering her clean studded leather. Her white hair is still thick. Her violet eyes dart from person to person.

Personality: Heather speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a ruthless business woman, a trait she acquired from her father.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Barkeep. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her son; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Job, Family. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Heather Iathrana, Female Half-Elf Monk 7
Medium (4'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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