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NPC Generator

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Advanced [show]


Jade Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His gray fur is kept up in a ponytail inside a wide-brimmed hat. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Jade will drive conversation. He invites people to come help in his community garden.

History: When he was but 6 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He wants revenge against brigands.

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Jade Shoe, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Markosian Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a simple green robe with white stripes complete with hood. She has a hunchback. Her red hair is drawn into a tight pony tail with a card scrunchie. She has silver eyes and a green hat with a white feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic, Secretive. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Markosian Tolerance, Female Tiefling Expert 11
Medium (6'5") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekk Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her deerstalker hat is riddled with cuts and holes. Her violet eyes peer out from beneath her deerstalker black hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ekk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ekk. She was granted druidic powers by her dying sister.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Ekk Staurheim, Female Half-Orc Druid 7
Medium (4'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)6 (-2) 9 (-1)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his quarterstaff. He wears a wide-brimmed hat to hide his balding. His white eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Therai Obscure, Male Tiefling Paladin 3
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Oriax Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Oriax hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Enemies, Slave. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Oriax Madness, Male Tiefling Sorcerer 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1600 gp.


Social Check DCs


Manea Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is smooth and relatively long. Her silver eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Stableman. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a wizard, Manea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Stableman like her father before her.

Motivation: To reunite with her old friends; and wants to open a new tavern

Flaws: Shy. Bonds: Adventurer, Job, Mentor. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Manea Dodge, Female Tiefling Monk 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Moon Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear pastel clothing when he does not wear armor, and sports empty pouches on his belt. His long red fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Moon wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Disciplined, Logical, Fighting. Bonds: Poor, Family. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Moon Of Snakes, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs

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