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NPC Generator

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Advanced [show]


Quillathe Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. Her white hair is slicked back into a classic pompadour. Her brown eyes lackadaisically let the world flow into them.

Personality: She exudes charisma. She is a tour de force of persuasion. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of eastern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Quillathe Fasharash, Female Elf Monk 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)6 (-2) 15 (+2)14 (+2)
Skills Athletics +2, Nature +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Sybil Cotton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. Her top hat is riddled with cuts and holes. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Joker, Optimist, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Sybil Cotton, Female Human Fighter 7
Medium (4'11") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Werydd Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a grey armored body suit, with a simple pastel line shooting up and back down. Her brown hair is matted, messy, and big. Her thin eyebrows rest above her beady violet eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.

History: Gifted from a young age, Werydd studied abroad. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to unite with her brother

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Werydd Balderk, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Roland Jacobs, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His eyes are green and catlike.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Bonds: Attractive, Job, Adventurer, Family. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Roland Jacobs, Male Human Barbarian 7
Medium (6'0") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His golden hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Religious, Nature, Job, Enemies. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baern Eversharp, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 50 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 100 pp. Black pearl (600 gp). Tiger eye turquoise (5 gp). Carnelian (60 gp). Banded agate (5 gp). Emerald (1200 gp). Golden pearl (100 gp). Obsidian (5 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Violet garnet (600 gp).


Social Check DCs


Spear Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a grey scarf. She is physically well-built. Her orange fur is heavily combed to the left. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was granted psionic powers by her dying brother.

Motivation: To clean up the streets; and she feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Guardian. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Spear Mirror, Female Tabaxi Cleric 9
Medium (4'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 9000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver comb with moonstones (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Minor magic item.


Social Check DCs


Maiathah Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. Her moppish white hair is in a traditional bowl cut. Her eyes are a pleasant hazel.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She receives visions of the future at random moments

History: Maiathah was born in the east. At a young age she loved to build and create. She found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she has money and likes to spend it

Ideals: Gifted, Persistence. Bonds: Rich, Job, Adventurer. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Maiathah Cithreth, Female Elf Fighter 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)15 (+2) 7 (-2)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 8
Languages Common, Elven, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 gp.


Social Check DCs

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