Hadwisa Moreno, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She prefers to wear flannel. She has a hunchback. She has done her best to style her red hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Hadwisa was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Hadwisa's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 38 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Deep blue spinel (800 gp). Sard (80 gp). Sard (80 gp). Fiery yellow corundum (500 gp). Hematite (6 gp).
Joser Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a white coat. His white hair is cut short with large spiked bangs in the front. His eyes are likewise blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His relatives are trying to arrange a marriage; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record, Family. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 16
Hit Points 74 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Peridot (60 gp). Rock crystal (60 gp). Lapis lazuli (11 gp). Star rose quartz (60 gp). Freshwater pearl (11 gp). 1 Medium magic item. 1 Medium magic item.
Aramil Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a worn and beaten armor, marred by chocolates. His head has been shaved. This green eyed westerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Locksmith mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, Guardian. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Ida Ainsley, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Crown-heir. She is physically well-built. Her blonde hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Ida was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and to prove her worth to the world
Ideals: Joker. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 250 gp.
Merihim Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is kept up in a ponytail inside a top hat. He has white eyes and a green hat with a brown feather.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Merihim's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 82 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 500 pp. Malachite (13 gp). Banded agate (13 gp). Freshwater pearl (13 gp). Star ruby (1000 gp). Azurite (13 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.
Tippletoe Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports blue clothing, slightly heavier than average wear. She wears her red hair up. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Tippletoe is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Tippletoe lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To protect her home; and meet up once more with her childhood friend
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Adventurer, Guardian. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 8 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp.
Gesrethe Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. She has styled her brass crest well, parting it to the right. Her gold eyes peer out from beneath her top green hat.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Blacksmith, but she got bored and became a Jeweler. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and she is greedy
Ideals: Optimist, Athletic. Bonds: Adventurer, Rich, Job. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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