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NPC Generator

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Advanced [show]


Odo Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His red hair is smooth and relatively long. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has worked as a Locksmith like his mother before him.

Motivation: A need for knowledge about a nearby landmark; and he has a crush on the local stylist

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Adventurer, Job, Has a crush. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Odo Jacobs, Male Half-Elf Monk 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Ilde Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her violet robe, and she perpetually has her mace ready. Her hair is always cut to a buzz. Her eyes are gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was a Laborer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things

Ideals: Fighting, Philantrophist. Flaws: Forgetful, Ugly, PTSD. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Ilde Strakeln, Female Dwarf Wizard 8
Medium (3'10") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1300 gp. Bloodstone (70 gp). Hematite (15 gp).


Social Check DCs


Mumpena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. Her black hair is kept up in a ponytail inside a small hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.

History: When she was but 6 years old her parents immigrated from the west. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Bonds: Adventurer, Immigrant, Guardian, Job. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Mumpena Murnig, Female Gnome Expert 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)6 (-2) 10 (+0)11 (+0)
Skills Religion +1, Survival +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Zagga Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Fletcher. She has wavy black hair. She has amber eyes and a white hat with a green feather.

Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Fletcher business at a young age. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against dire rats; and she is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Zagga Sydney, Female Half-Orc Monk 11
Medium (5'0") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 170 pp. Solid gold idol (600 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item.


Social Check DCs


Tree Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He has white fur. His eyes are blue and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a giants raid, leaving Tree alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Tree Paws, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Quick Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears a fancy brown dress. She wears her lavender fur up. Her yellow eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and many drow want her driven away

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Quick Thunder, Female Tabaxi Bard 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp.


Social Check DCs


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He wears a broad hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Impulsive. Bonds: Attractive, Job, Rich, Mentor, Family. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Honeypot, Male Halfling Barbarian 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 151 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)7 (-2) 15 (+2)9 (-1)
Skills Insight +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Sard (60 gp). Onyx (60 gp). Moss agate (14 gp). Hematite (14 gp). Smoky quartz (60 gp).


Social Check DCs

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