Millicent Harlan, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears bulky grey painted plate armor. With bright brown hair. Her eyes are a pleasant gray.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also hits on women, regardless of circumstances.
History: The child of northern immigrants she idolized her mother. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Sailor again; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Has a crush, Immigrant, Job, Adventurer. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Heavy wooden shield.
Geoffrey Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Poor. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 78 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3200 gp. Malachite (9 gp). Iolite (60 gp). Brown-green garnet (80 gp). Zircon (60 gp). Star ruby (1200 gp). Alexandrite (500 gp).
Shane Preston, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a brown suit. His silver hair is smooth and relatively long. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break
Flaws: Insane, Ugly. Bonds: Adventurer, Family, Criminal record. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 500 gp. Moonstone (80 gp). Hematite (15 gp). Deep green spinel (160 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Deep blue spinel (1000 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Deep blue spinel (1000 gp).
Ahvain Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His hair is brown and curly. His eyes are brown and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Ahvain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ahvain's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ahvain and his spouse have recently divorced.
Motivation: To end his boredom; and he is content
Ideals: Impeccable. Flaws: Shy, Antagonistic, Mundane. Bonds: Religious. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Meriele Holimion, Female Elf [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. Her hair is silver and curly. She is baby faced.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Flattery will make her almost putty in your hands.
History: She comes from a rich western family. Her father was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by goblins. Meriele was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Persistence. Flaws: Selfish. Bonds: Enemies, Rich, Has a crush. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
Possessions: 1000 gp. Pink diamond (5000 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Rich purple corundum (1600 gp). White pearl (160 gp). Azurite (11 gp). Alexandrite (1200 gp). Rock crystal (60 gp). Deep green spinel (160 gp). Jet (160 gp). Rock crystal (60 gp). 1 Medium magic item.
Kallista Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her purple hair is drawn into a tight pony tail with a skull scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She receives visions of the future at random moments
History: Born in the east to a Navigator, Kallista learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.
Motivation: She is a bit of a kleptomaniac; and further expansion of business
Ideals: Gifted. Bonds: Job, Family, Criminal record. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp.
Volen Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She prefers to wear black clothing when she does not wear armor, marred by teas. Her hair is auburn and very short. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Addict, Fearful, Secretive. Bonds: Military. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 700 gp. Deep blue spinel (700 gp). Chalcedony (20 gp). Malachite (15 gp). Moss agate (15 gp).
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