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NPC Generator

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Advanced [show]


Arannis Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a violet and green robe with the hood down. His blonde hair is lengthy. He has hazel eyes and a violet hat with a green feather.

Personality: He will rave to anyone who will listen. A true patriot, Arannis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Hunter job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Insane, Ugly. Bonds: Military, Job, Slave. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Arannis Toti, Male Half-Elf Paladin 7
Medium (5'3") Half-Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Just what you see.


Social Check DCs


Joan Huckabee, Female Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She prefers to wear brown pants and tee shirts. She has shaved her head bald. This green eyed easterner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Adventurer father left her crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Joan Huckabee, Female Human Fighter 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +6, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 230 pp. Hematite (4 gp). Onyx (60 gp). Blue sapphire (900 gp). Red-brown spinel (120 gp). Zircon (60 gp). Rock crystal (60 gp). Aquamarine (800 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly scimitars and quarterstaffs. Her hair, while still mostly brown, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She dislikes all the random violence that takes place in the north. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a Sage, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist. Bonds: Attractive, Criminal record, Slave, Poor. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Anne Fidget, Female Half-Elf Bard 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +0, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 290 gp.


Social Check DCs


Bune Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a green poncho over her likewise colored trousers and shirt. Her hair is brown and very short. She has a dull look in her red eyes.

Personality: Eccentric and domineering, Bune will drive conversation. She uses divination through singing.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Bune was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Extrovert, Gifted. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Bune Destiny, Female Tiefling Commoner 9
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)18 (+4) 12 (+1)19 (+4)
Skills Arcana +7, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Halfling, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Criella Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. She is portly but not overly obese. She has no hair. Her gold eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted from career to career and currently works as a Layabout.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Criella Destiny, Female Tiefling Wizard 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and likes to wear ponchos typically of a light brown in addition to tight pants. His white hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Adventurer, Family. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Oskar Trueblood, Male Dwarf Druid 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 31 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)15 (+2) 16 (+3)16 (+3)
Skills Intimidation +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 1000 gp. Alexandrite (300 gp). Blue sapphire (800 gp). Rhodochrosite (15 gp). Eye agate (15 gp). Malachite (15 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Black pearl (300 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear grey clothing when she does not wear armor. She has slicked back red hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Riswynn hails from a village terrorized by brigands. She moved from fad to fad and when she turned 15 she discovered poetry. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined, Justice, Artistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Riswynn Torevir, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs

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