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NPC Generator

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Advanced [show]


Thamior Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Thamior Dmitriyev, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. Peridot (70 gp). Banded agate (6 gp). Zircon (70 gp). Rich purple corundum (1100 gp).


Social Check DCs


Mary Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large brown jacket. She has no hair. Her hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: When she was but 4 years old her parents immigrated from the east. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Mary Barclay, Female Human Bard 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 4000 cp. Amber (60 gp).


Social Check DCs


Galinndan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He dresses in yellow turtlenecks beneath a red coat with tan slacks, and his gloved hand is found clutching a shield. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Galinndan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Sage, but he was a colossal failure. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Joker. Flaws: Greedy. Bonds: Poor, Job, Family. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Galinndan Xiloscient, Male Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Mozikth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long white crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Mozikth was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Racist, Depressed. Bonds: Rich, Attractive, Military. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Mozikth Ebynichtomonis, Male Dragonborn Ranger 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 pp.


Social Check DCs


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His beige fur is lengthy. His eyes are yellow and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Spear was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Spear Of Winter, Male Tabaxi Barbarian 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)19 (+4)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Ogg Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blonde hair up. He has a dull look in his blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ogg was born the youngest of three triplets. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Cynical, Antagonistic. Bonds: Rich, Family, Adventurer, Job. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Ogg Payton, Male Half-Orc Bard 8
Medium (6'9") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1100 gp.


Social Check DCs


Ozyman Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He has wavy chestnut hair. He has several tiny topaz earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ozyman lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was granted necromantic powers by his dying brother.

Motivation: He is greedy.

Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Painter

Voice: Whispers

Attributes [hide]

Ozyman Leagallow, Male Halfling Rogue 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70 pp.


Social Check DCs

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