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NPC Generator

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Advanced [show]


Naill Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his hammer always slung over his shoulder. His white hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Naill will drive conversation. He is obsessed with his god.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Religious, Poor. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Naill Rothenel, Male Elf Warrior 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)14 (+2) 6 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Red spinel (150 gp). Carnelian (20 gp).


Social Check DCs


Gunter Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His hair is short and black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and to end his boredom

Ideals: Pacifist, Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Has a crush. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Gunter Cithreth, Male Half-Elf Wizard 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)18 (+4) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Greethen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His crest is silver, silky, and of moderate length. His gold eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Greethen studied abroad. A gifted student he started as a Sage, but he got bored and became a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Greethen Jharthraxyn, Male Dragonborn Fighter 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 18 (+4)16 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 14
Languages Common, Orc, Terran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1200 gp. Golden yellow topaz (500 gp). Lapis lazuli (15 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Pog Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Pog Ironhide, Male Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)9 (-1) 12 (+1)7 (-2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Alice Kensley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Body Guard. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alice took refuge in the large cave and found the beat up club and armor she uses now. She then took over the family business and is one of the better Body Guard for hire.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Disciplined, Logical. Flaws: Impulsive. Bonds: Poor, Nature, Job. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Alice Kensley, Female Human Adept 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Stableman like his mother before him.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Disciplined, Artistic, Gifted, Athletic. Bonds: Attractive, Job. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Umpen Ningel, Male Gnome Aristocrat 5
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She has wavy silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is frequently practicing swordplay.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To end her boredom; and she wants nothing more than to rejoin the army

Flaws: Mundane. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Enidda Sympony, Female Gnome Barbarian 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 52 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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