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Advanced [show]


Naivara Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her chestnut hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: When she was but 5 years old her parents immigrated from the south. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero.

Flaws: Antagonistic. Bonds: Poor, Immigrant, In love, Adventurer. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Naivara Arnuanna, Female Half-Elf Wizard 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Smoky quartz (50 gp).


Social Check DCs


Fenriz Hope, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His dark red hair is heavily combed to the right. His eyes are likewise white. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Slave, Nature. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Fenriz Hope, Male Tiefling Sorcerer 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)16 (+3) 7 (-2)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 8
Languages Common, Goblin, Draconic, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: Emerald (1100 gp).


Social Check DCs


Carlin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her hair is golden and curly. Her violet eyes dart from person to person.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Carlin took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want her driven away; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Enemies, Nature, Adventurer. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Carlin Ironhide, Female Gnome Wizard 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 11 (+0)17 (+3)
Skills Arcana +0, Deception +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp.


Social Check DCs


Barendd Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a small toy that he constantly fidgets with.

History: Barendd was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Justice. Flaws: Addict, PTSD, Secretive. Bonds: Attractive, Enemies. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Barendd Caebrek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 15 (+2)6 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp. 1 Half-Plate.


Social Check DCs


Burgell Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered rapier and tarnished halberd as well. His tied-back hair is red. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to be a junk dealer again

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Burgell Silverthread, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Rose (60 gp). Obsidian (6 gp).


Social Check DCs


Hugolina Trollope, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is braided into rings. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Hugolina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Passionate, Artistic. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Hugolina Trollope, Female Human Adept 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp.


Social Check DCs


Adrie Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She has a large tan mantle and cape that has been intricately interwoven into her green robe, marred by chocolates. She wears her hair in dreadlocks. She has brown eyes.

Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Gifted. Flaws: Ugly, Impulsive, Mundane. Bonds: Family. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Adrie Amakiir, Female Elf Adept 2
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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