Nykkan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. He has moderate length blue crest. His red eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Spy business at a young age. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Joker, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 700 sp. 1 Silver holy symbol. 1 Healer’s kit.
Reirak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears tattered old clothes, and his gloved hand is found clutching a longsword. With bright brown hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reirak took refuge in the large cave and found the beat up longsword and armor he uses now. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to be a soapmaker again
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1300 sp.
Krimmon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time, and he perpetually has his dagger ready. His hair is always cut to a buzz. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast island. Krimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark
Ideals: Fighting, Justice. Bonds: Nature, Adventurer, Family. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Silent Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Priest. Her fur is lavender, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Priest soon after.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Sorath Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a black coat. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her blue hair is singed and shortened. Her white eyes have a joyful gleam in them most of the time.
Personality: She is calm most of the time but flees social interaction. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Military. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 120 pp.
Yvonne Warwick, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown costume with the symbols of her god on her torso. Her golden hair, when down, is lengthy. Her eyes are blue and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She used her abilities to travel the world and help people.
Motivation: She has decided she is irredeemable; and a strong sense of loyalty to halfling people
Ideals: Philantrophist. Flaws: Shy, Disease, Racist. Bonds: Criminal record. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Gnome
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 800 gp.
Ootah Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is braided into rings. She has a dull look in her gray eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a minor phobia of water and hates getting wet.
History: She got into the Actor business at a young age. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's looking for her big break; and further expansion of business
Flaws: Fearful, Racist, Shy. Bonds: Job, Adventurer. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 120 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
