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NPC Generator

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Advanced [show]


Wymar Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Amakiir, Male Half-Elf Ranger 6
Medium (5'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)15 (+2) 19 (+4)12 (+1)
Skills Deception +4, Insight +7
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 10000 cp.


Social Check DCs


Shivering Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and pastel workpants. Her shirt is tan, and she wears a heavy pastel leather apron most of the time. Her gray fur is lengthy and is close to two feet long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the west. She helped her mother out around the business and became quite the natural. She struck the Server job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Family. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shivering Treat, Female Tabaxi Expert 5
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Intimidation +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Smokesticks. 1 Everburning torch. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Efferil Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy yellow pantaloons and a black scarf. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Knight, Efferil learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Knight

Voice: Raspy

Attributes [hide]

Efferil Franklin, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Harlan, Female Human [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Vicky grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insane, Secretive. Bonds: Adventurer, Attractive. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Vicky Harlan, Female Human Barbarian 11
Medium (4'9") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 68 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 3200 gp.


Social Check DCs


Finellen Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has wavy white hair. She wears round tiny glasses practically rammed into her face.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Junk Dealer, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered music. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Finellen Silverstone, Female Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 900 sp.


Social Check DCs


Elizabeth Thackeray, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'1" and wears a robe, a symbol of her god around her neck, and a pickaxe on her belt. She wears a colorful flower in her auburn hair. Her fierce green eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elizabeth took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Elizabeth Thackeray, Female Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Faral Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her auburn hair is lengthy and is close to two feet long. Her ears are large.

Personality: Faral hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is harsh and unforgiving.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Faral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Faral. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Criminal record. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Faral Conway, Female Half-Elf Rogue 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 20 pp. Deep blue spinel (1500 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Melee.


Social Check DCs

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