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NPC Generator

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Advanced [show]


Skamos Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dilettante does. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His blue hair is kept up in a ponytail inside a deerstalker hat. His eyes are black.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: Born in the north to a Dilettante, Skamos learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Barber again; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Job, Religious, Adventurer. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Skamos Hope, Male Tiefling Warrior 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 900 sp. 1 Tanglefoot bags.


Social Check DCs


Valanthe Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her tan boots flare out at the collars, and is pretty ugly. She has wavy chestnut hair. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Valanthe was born in the east. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Valanthe Caphaxath, Female Elf Fighter 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)7 (-2) 5 (-3)12 (+1)
Skills Acrobatics +1, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Egelina Warwick, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely brown suit with black socks and a vest with buckled shoes. She wears her red hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Racist, Insane, Forgetful. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Egelina Warwick, Female Human Druid 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Lancaster, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is singed and shortened. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has had some formal dancing training, and achieved minor success. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Ugly, Secretive, Shy. Bonds: Religious. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Gynk Lancaster, Female Half-Orc Monk 2
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)6 (-2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 pp. Freshwater pearl (13 gp). Star rose quartz (40 gp).


Social Check DCs


Naamah Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her black hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Naamah was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Naamah Justice, Female Tiefling Paladin 6
Medium (5'2") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 14 (+2)18 (+4)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Hecat Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Her red hair is thinning but still full. She has silver eyes and a green hat with a brown feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Hecat was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to reunite with her absent father

Ideals: Gifted. Bonds: Rich, Attractive, Has a crush, Family, Immigrant. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Hecat Rumor, Female Tiefling Commoner 12
Medium (4'10") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her hair is white, silky, and of moderate length. She has several tiny opal earrings on each ear.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like her out of the picture; and an old rival family wants her found

Ideals: Logical. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Gillyd Torevir, Female Dwarf Monk 11
Medium (3'9") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills History +5, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 310 pp. Bloodstone (20 gp). Chalcedony (20 gp). Deep green spinel (60 gp).


Social Check DCs

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