Edge Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a pastel tunic with white highlights, and long green pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying orange fur a little too much giving a sharp orange color. His eyes are copper and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed, Shy. Bonds: Slave, Nature, Adventurer. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 178 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +7
Possessions: 8000 gp. Golden yellow topaz (1000 gp). Chrysoprase (80 gp). Citrine (80 gp). Freshwater pearl (16 gp). Chrysoberyl (100 gp). Aquamarine (1000 gp). 1 Medium magic item.
Radomir Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He likes to wear red tank tops with violet pants. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is matted, messy, and big. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and to reunite with his old friends
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.
Bimpnottin Ningel, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. Her hair is greying and her face has many wrinkles. Her green unseeing eyes seem to look past you.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: Further expansion of business; and money/treasure
Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.
Nissa Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a long brown ponytail with little hanging trinkets. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the north to a Blacksmith, Nissa learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Blacksmith soon after.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult.
Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Job, Poor. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ea Torment, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of the four houses of cards around her neck, and a axe on her belt. Her brown hair is unkempt and raggedy. Her gold eyes peer out from beneath her small green hat.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (500 gp). A roughly beaten golden orb (70 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Flame Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He keeps his cinnamon fur in a pixie cut. He has a tattooed face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Apothecary profession.
History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane. Bonds: Criminal record, Job, Military, Nature. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp. Onyx (40 gp). 2 Thunderstones.
Pallabar Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple tan robe with yellow stripes complete with hood. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are amber and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Pallabar grew up listening to his father's many stories. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To settle down with his crush.
Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp. Peridot (80 gp).
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