Mardnab Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has wavy auburn hair. Her eyes are brown and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.
History: Born in the north to a Banker, Mardnab learned a great deal about her father's area of expertise. Her childhood dream was to be a Stylist, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 8)
Armor Class 9
Hit Points 53 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
Possessions: 80000 cp.
Eggren Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy brass crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She is content; and money/treasure
Ideals: Professionalism. Flaws: Secretive, Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1100 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). An abacus with copper, silver and gold markers (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp).
Laucian Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and grey robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is heavily combed to the left. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Laucian enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Laucian was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of illithids
Flaws: Cynical, Insane, Hedonist. Bonds: Attractive. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Waywocket Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She sports blue clothing, slightly heavier than average wear. She has styled her golden hair well, parting it to the right. She wears large thick round spectacles.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.
History: Born in the east her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Mortician job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 7000 sp.
Irann Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her moppish red hair is in a traditional bowl cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Irann lived on a farm with her mother, near the main road leading to a nearby town. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions; and wants to raise her children well
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Family, Religious. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Freshwater pearl (8 gp). Golden pearl (90 gp). Star ruby (600 gp). Carnelian (70 gp).
Mara Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Adventurer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Fiery yellow corundum (600 gp). Golden yellow topaz (1500 gp). Blue sapphire (600 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.
Ghesh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a longsword on his belt. His scarlet crest is long and unkept. His thin eyebrows rest above his beady gold eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
Possessions: 1400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!