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Advanced [show]


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long auburn hair reaches down to her waist. Her eyes are likewise gray.

Personality: She is business-like. She takes instructions and follows them to the letter. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marastyr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marastyr. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against brigands; and wants to open a new tavern

Ideals: Professionalism. Bonds: Immigrant, Criminal record, Job, Enemies. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Marastyr Durthane, Female Dwarf Rogue 9
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 69 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: Sard (20 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Astaro Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. Her purple hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Sellsword business at a young age. A gifted student she started as a Farmer, but she got bored and became a Sellsword. She now spends her time doing works of charity.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Astaro Flaw, Female Tiefling Paladin 13
Medium (5'7") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 70 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)18 (+4) 13 (+1)16 (+3)
Skills Investigation +8, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Abyssal, Elven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Coral (40 gp). Obsidian (14 gp). Chrysoprase (80 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Peridot (80 gp). Jacinth (3000 gp). Zircon (80 gp). Azurite (14 gp).


Social Check DCs


Ralf Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin white vertical stripes and tan pants. He has a moderate pudge and is not very fit. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Ralf Sherman, Male Half-Elf Monk 15
Medium (5'4") Half-Elf, Lawful Evil (CR 15)
Armor Class 14
Hit Points 32 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)12 (+1) 17 (+3)16 (+3)
Skills Arcana +6, Performance +8
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 600 pp. Red-brown spinel (70 gp). Sardonyx (40 gp). Coral (70 gp). Amber (70 gp). Blue quartz (11 gp). Chrysoberyl (70 gp). Red-brown spinel (70 gp). Hematite (11 gp). Brown-green garnet (70 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Malachite (11 gp). Black pearl (900 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Holg Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright black suits and hats. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Holg was raised in a hard working conservative environment. Holg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Secretive. Bonds: In love, Job, Nature, Family. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Holg Hampton, Male Half-Orc Warrior 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 1200 gp. Violet garnet (900 gp). Red garnet (40 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his red hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: Reynard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Terse. Bonds: Attractive. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Reynard Harper, Male Half-Elf Bard 4
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Moonstone (80 gp).


Social Check DCs


Arava Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is bristling with hidden weapons, mostly greatswords and sais. She keeps her scarlet crest in a pixie cut. Her fierce gold eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.

History: Arava lived on a farm with her father, near the main road leading to a nearby town. Her divine abilities were realized during a raid on her village. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Arava Bhenkumbyrznaax, Female Dragonborn Ranger 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Valida Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman tends to wear a grey poncho over her likewise colored trousers and shirt. Her chestnut hair is lengthy. Her eyes are a pleasant green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Valida took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a sailor and was forced into it by her family

Ideals: Gifted, Philantrophist. Flaws: Sensitive, Impulsive. Bonds: Family. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Valida Daerdahk, Female Dwarf Monk 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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