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NPC Generator

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Advanced [show]


Griselda Langley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. Her eyes are a pleasant hazel.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich northern family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is unsatisfied with her job.

Flaws: Insane. Bonds: Enemies, Job, Rich. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Griselda Langley, Female Human Adept 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Whurbin was born the youngest of three triplets. He worked as a nervous Crown-heir and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Healer; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Family, Job, Has a crush. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Whurbin Fireforge, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered flail and tarnished dagger as well. With bright blonde hair. Her face is covered beneath a completely black helmet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her father and her sister before her, after school she went straight into learning to become a Mortician. She has set out to sabotage the competition.

Motivation: To be a Adventurer again.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Oriff Helcral, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 18 (+4)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 pp. Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Arumawann Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with blue lining and desert motifs, and a wedding ring on his left hand. His long white hair reaches down to his waist. He is baby faced.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content.

Flaws: Insane, Antagonistic, Mundane. Bonds: In love, Mentor. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Arumawann Lingenhall, Male Gnome Barbarian 9
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 82 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1200 gp. Bloodstone (20 gp). Moss agate (11 gp).


Social Check DCs


Cora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and has the majority of her body covered in plate. Her right leg appears badly burned and disfigured. Her auburn hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: She got into the Sellsword business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she feels the way she acts is they only way to get by in the world

Ideals: Joker. Flaws: Ugly, Lazy. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Cora Goodbarrel, Female Halfling Ranger 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 16 (+3)5 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 cp.


Social Check DCs


Claira Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her tied-back hair is auburn. Her eyes are violet and catlike.

Personality: She is overprotective of those who hire her services. She works hard and plays hard.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Claira fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist. Bonds: Guardian, Slave, Job. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Claira Cooper, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2

Possessions: 800 gp. Jet (70 gp). Golden yellow topaz (400 gp). Zircon (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mastema Quest, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear black pants and tee shirts. Her hair is white and curly. Her eyes are a pleasant white.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mastema took refuge in the large cave and found the beat up whip and armor she uses now. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Mastema Quest, Female Tiefling Barbarian 4
Medium (5'4") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Athletics +0, Deception +1
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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