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NPC Generator

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Advanced [show]


Jezebeth Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is matted, messy, and big. She has a dull look in her silver eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: Born in the north to a Armorer, Jezebeth learned a great deal about her father's area of expertise. A gifted student she started as a Mayor, but she got bored and became a Armorer. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Jezebeth Sorrow, Female Tiefling Wizard 10
Medium (6'3") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Hatae Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a top hat to hide her balding. Her fierce blue eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and meet up once more with her childhood friend

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Hatae Berevan, Female Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 6 (-2)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Halfling, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Yurgunn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports a flattop hair cut. She has violet eyes and a grey hat with a white feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Yurgunn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yurgunn. She now mingles about in high society.

Motivation: Regain custody of her son; and money/treasure

Flaws: Antagonistic. Bonds: Enemies, Criminal record, Rich, Family. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Yurgunn Thrahak, Female Dwarf Fighter 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 12 (+1)6 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Bella Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of greataxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her brown hair is cut short. Her violet eyes peer out from beneath her deerstalker red hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.

History: Born in the west to a Blacksmith, Bella learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and to be a sculptor again

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Bella Honeypot, Female Halfling Commoner 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'2" and tends to wear a pastel poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. She wears a colorful flower in her beige fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Three lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to travel the world and help people.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Three Grass, Female Tabaxi Aristocrat 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 pp. Blue quartz (5 gp). Azurite (5 gp). Malachite (5 gp). 1 Half-Plate.


Social Check DCs


Cora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cora is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Fletcher in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Cora Quickstep, Female Halfling Druid 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a simple grey robe with red stripes complete with hood. His red hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Bertram Everly, Male Human Expert 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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