Ownka Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. She keeps her blonde hair in a flapper bob. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Ignan
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
Possessions: 120 pp. Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Kelsey, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a brown deerstalker hat and brown clothes. She is bald on top and has large silver tufts of hair around her ears. Her blue eyes have a joyful gleam in them most of the time.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.
Motivation: An old rival family wants her found; and she is content
Ideals: Opinionated, Gifted. Flaws: Ugly, Mundane, Addict. Bonds: Family. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp. 1 Chain shirt. 1 Half-Plate.
Ubada Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her right hand. Her chestnut hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Ubada never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Insane, Fearful. Bonds: In love, Immigrant. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Emerald (700 gp). Iolite (60 gp). Moss agate (7 gp). White pearl (40 gp).
Riswynn Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this northern woman typically wears grey cloth garments or leather armor. With wild auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Animals are drawn to her, and she is able to talk to them.
History: Riswynn was born in the north. At a young age she loved to build and create. In her 12th year, her parents were killed by a illithids raid, leaving Riswynn alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Riswynn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and many illithids want her driven away
Ideals: Athletic, Gifted, Persistence. Flaws: Addict. Bonds: Enemies. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 280 gp.
Srorthen Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His copper crest is lengthy. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: Further expansion of business; and to be a animal trainer again
Flaws: Greedy, Selfish. Bonds: Nature, Rich, Job. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Alexandrite (700 gp). Rose (40 gp). Malachite (6 gp). Moss agate (6 gp). Bloodstone (40 gp). White pearl (80 gp). Moss agate (6 gp). Blue quartz (6 gp).
Great Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His fur is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To reunite with his old friends.
Flaws: Secretive. Bonds: Attractive, Adventurer, Rich. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Fragrant Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her red fur is lengthy and is close to two feet long. Her blue eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.
History: Fragrant hails from a village terrorized by drow. A gifted student she started as a Architect, but she got bored and became a Performer. She became a Performer soon after.
Motivation: To prove her worth to the world; and to be a architect again
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Zircon (80 gp). Blue star sapphire (1200 gp).
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