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NPC Generator

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Advanced [show]


Naill Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair up. His hazel eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. Naill liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Professionalism. Bonds: Rich, Nature. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Naill Selevarun, Male Elf Cleric 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Perception +7, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, pastel, dusty cloak. He has dyed his greying gray fur a little too much giving a sharp gray color. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Barber.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Athletic, Professionalism, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Drifting Of Dragons, Male Tabaxi Aristocrat 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Spear Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her long cinnamon fur is drawn into a two foot long braid. This hazel eyed southerner is not easily forgotten.

Personality: Spear is depressed about a lot of things. She tends to be a nihilist. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Spear was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Depressed, PTSD. Bonds: Immigrant, Enemies, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Spear Blossom, Female Tabaxi Aristocrat 3
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Arara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her long black hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Arara was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Arara Amakiir, Female Elf Fighter 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 16 (+3)5 (-3)
Skills Deception -1, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Chrysoprase (40 gp). 1 Masterwork manacles.


Social Check DCs


Pallabar Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has shaved his head bald. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Pallabar hails from a village terrorized by brigands. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Ideals: Gifted. Flaws: Fearful, Insane. Bonds: Enemies, Job. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Pallabar Scheppen, Male Gnome Druid 13
Small (3'5") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Deep blue spinel (300 gp). Carnelian (60 gp). Aquamarine (300 gp). Alexandrite (300 gp). Eye agate (9 gp). Banded agate (9 gp). Fiery yellow corundum (500 gp). Alexandrite (300 gp). Aquamarine (300 gp). Red garnet (50 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His red hair is greasy and uncared for. This violet eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his son. Heartbroken, Watson never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Watson Smoothhands, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 64 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His head has been shaved. He has a dull look in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Anselm Atherton, Male Human Monk 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +6

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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