Cimer Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears black cloth garments or leather armor. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Ugly, Mundane. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Bertram Soames, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears skinny pants and wears a grey and tan robe with the hood down. His left hand appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Artistic, Gifted. Flaws: Mundane. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Banded mail.
Bendoo Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She has black hair. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of eastern immigrants she idolized her mother. Bendoo abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-orc artifacts is her passion
Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Brown-green garnet (40 gp).
Phann Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears tan leather gloves, a tan jacket, and tight pants. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Beggar business at a young age. She was taken as a slave by a traveling circus and forced to perform She has worked as a Beggar like her father before her.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Fibblestib Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.
Personality: Fibblestib speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Fibblestib studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying sister.
Motivation: Money/treasure; and he is wracked by social anxiety
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1700 gp. Fiery yellow corundum (1600 gp). Star rose quartz (80 gp). Blue-white diamond (4000 gp). 1 Minor magic item. 1 Minor magic item.
Fargrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 170 pp. Bloodstone (70 gp). Star ruby (900 gp). Hematite (15 gp). Rock crystal (70 gp). Deep green spinel (70 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item.
Ildrex Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy scarlet crest. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a hunchback. His scarlet crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Ildrex has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Family. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 5000 cp. Citrine (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
