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NPC Generator

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Advanced [show]


Arumawann Pingun, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated, Justice. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Arumawann Pingun, Male Gnome Commoner 5
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)7 (-2) 13 (+1)17 (+3)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 3000 sp. Moonstone (30 gp). Freshwater pearl (4 gp). Pink pearl (130 gp). Alexandrite (1100 gp).


Social Check DCs


Salasar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His crest is gold and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Flaws: Racist, Hedonist, Depressed. Bonds: Nature, Job. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Salasar Kerrhylon, Male Dragonborn Wizard 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Zunn Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His silver hair is matted, messy, and big. This gray eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zunn took refuge in the large cave and found the beat up axe and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor, Nature. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Zunn Wesley, Male Half-Orc Paladin 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears blue painted combat armor at almost all times. He has moderate length auburn hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Frouse Murnig, Male Gnome Commoner 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)8 (-1) 12 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 2000 gp. Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Pushkrimp Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries a battered axe and tarnished dagger as well. He keeps his long black hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Pushkrimp Blakeley, Male Half-Orc Ranger 3
Medium (5'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrin Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His rusty crest is matted, messy, and big. He has a dull look in his red eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: Patrin lived on a farm with his father, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Patrin Fharngnarthnost, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Vondal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear brown pants and tee shirts. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Vondal Silverstone, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Chain shirt.


Social Check DCs

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